The arcade qua TWENTY WORLDS VOL. 004

QUA / INTERPLANETARY PLAYHOUSE

DIMENSIONS³

No edges.
Find your flow.

CURVED WORLDS / 20
SCORE000000
YOUR BEST000000
MULTIPLIER×1
LIVES 7/7
3/3
WORLD01/20
A browser with WebGL2 support is required to play.
WEAPONPRISM I1/27
800 points to twin fire

AN ENTIRE WORLD TO PLAY

Around we go.

Ride the curve. Thread the swarm.
A little crystal, an endless horizon.

Seven lives. Three hits per life.

ARROWS MOVE · WASD AIM · AUTO FIRE

MOVE
AIM
100%

↑↓←→ MOVEWASD AIMAUTO FIRECtrl PULSE

MOVE · AIM · FLOW

CoelacanthYour atmospheric techno mix · 43:36
AN ORIGINAL CURVED-WORLD EXPERIMENT.Preparing your orbit…

A LITTLE FIELD GUIDE

Follow the curve.

Move with the arrow keys. Your weapon follows your movement automatically; hold W/A/S/D to aim independently, or move the mouse to aim. Your crystal fires automatically, and the shots follow the surface.

Collect green fragments to grow your multiplier. Points grow your forward prism through five forms. After Nova, a rear stream grows through those forms, followed by left and right streams. Once all four streams reach Nova, automatic frost pulses evolve in range and freeze time. Then a chrome halo grows through three sizes. It burns enemies on contact, absorbs ten hits, and recharges after three seconds without contact. Weapon upgrades stay with you when you lose a life.

Clear all 20 worlds to finish the journey. Each changes the arena shape, enemy mix, and pressure. Start from any world to explore or practice. Enemies form as dim, growing holograms, then turn solid when they can be hit. You have seven lives, with three health points each, a three-second protective blink after every hit, and four pulses per world.

On touch screens, use the two sticks. A controller works too: left stick to move, right stick to aim, B or right shoulder to pulse.

P pause · F full screen · E / Ctrl pulse

Scores are saved on this device. This is an original playtest, not the commercial game.